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Starfury

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Devlog

  • Development Info
    April 23, 2021 by michaelfiber#TypeScript, #Canvas, #vector, #JavaScript, #Babylon 5
    This game is part of a series of games I've been working on for fun and to learn. I use TypeScript in Node and in the browser for my day job and it has become my goto for projects unless I have a spec... Continue reading
  • Alpha 07 - very basic AI, more complex missions, the controls are just going to be tricky.
    April 23, 2021 by michaelfiber
    The controls are reverted a bit to be more like they originally were. There is a mechanism now where tapping the opposite direction to rotation will just stop the ship if you are going slow enough. Bu... Continue reading
  • Ship controls & velocity indicator
    April 21, 2021 by michaelfiber
    After a lot of really useful feedback from the Babylon 5 subreddit, I've made some tweaks. The controls have been updated, the ship won't rotate unless you are turning it now. Users have mentioned a "... Continue reading
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